<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Umaschi Bers, Marina on Wijnand Baretta</title><link>https://wijnandbaretta.com/authors/umaschi-bers-marina/</link><description>Recent content in Umaschi Bers, Marina on Wijnand Baretta</description><image><title>Wijnand Baretta</title><url>https://wijnandbaretta.com/images/og-default.png</url><link>https://wijnandbaretta.com/images/og-default.png</link></image><generator>Hugo -- 0.152.2</generator><language>en</language><lastBuildDate>Mon, 28 Aug 2017 00:00:00 +0000</lastBuildDate><atom:link href="https://wijnandbaretta.com/authors/umaschi-bers-marina/index.xml" rel="self" type="application/rss+xml"/><item><title>Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom</title><link>https://wijnandbaretta.com/books/coding-as-a-playground-programming-and-computational-thinking-in-the-early-childhood-classroom/</link><pubDate>Mon, 28 Aug 2017 00:00:00 +0000</pubDate><guid>https://wijnandbaretta.com/books/coding-as-a-playground-programming-and-computational-thinking-in-the-early-childhood-classroom/</guid><description>&lt;h1 id="overview-of-coding-as-a-playground-programming-and-computational-thinking-in-the-early-childhood-classroom-by-marina-umaschi-bers"&gt;Overview of &amp;ldquo;Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom&amp;rdquo; by Marina Umaschi Bers&lt;/h1&gt;
&lt;h2 id="summary"&gt;Summary:&lt;/h2&gt;
&lt;p&gt;&amp;ldquo;Coding as a Playground&amp;rdquo; explores the integration of programming and computational thinking into early childhood education. The author, Marina Umaschi Bers, presents an educational framework that views coding as a developmentally appropriate activity for young children. The book emphasizes the concept of coding as a &amp;ldquo;playground,&amp;rdquo; where children can explore, create, and learn through interactive play. Key themes include the use of technology to support cognitive and social development, the role of educators in facilitating this learning, and the importance of creating an inclusive and accessible coding environment for all children.&lt;/p&gt;</description></item></channel></rss>